Armor is defensive Equipment in Immortal Unchained. Armor is handled differently them most games and in Immortal Unchained.
Armor in Immortal Unchained
Name | Effect/Description | Location |
Carrying Capacity I |
Increases primary ammunition by 20%. | |
Carrying Capacity II |
Unlocks an additional primary weapon slot. | |
Carrying Capacity III |
Increases secondary ammunition by 20%. | |
Carrying Capacity IV |
Unlocks an additional secondary weapon slot. | |
Carrying Capacity V |
Save 50% of your bits upon death. | |
Armor Plating I |
Reduces stability damage taken by 10%. | |
Armor Plating II |
Reduces damage taken by 10%. | |
Armor Plating III |
Reduces stability damage taken by 20%. | |
Armor Plating IV |
Reduces damage taken by 20%. | |
Armor Plating V |
Stability increased by 10. | |
Elemental Resitance I |
Reduces fire damage taken by 20%. | |
Elemental Resitance II |
Reduces energy damage taken by 10%. | |
Elemental Resitance III |
Reduces frost damage taken by 20%. | |
Elemental Resitance IV |
Reduces energy damage taken by 20%. | |
Elemental Resitance V |
Reduces poison damage taken by 30% | |
Medical Attachment I |
Increases Syringe capacity to 4. | |
Medical Attachment II |
Syringes grants 160 health. | |
Medical Attachment III |
Increases Syringe capacity to 5. | |
Medical Attachment IV |
Syringes grants 220 health. | |
Medical Attachment V |
Grants 50% / 60s health regeneration when using a Syringe. | |
Grenade Attachment I |
Increases grenade capacity to 3. | |
Grenade Attachment II |
Increases grenade damage by 50%. | |
Grenade Attachment III |
Increases grenade capacity to 4. | |
Grenade Attachment IV |
Increases grenade explosion radius by 0.5m. | |
Grenade Attachment V |
Increases grenade stability damage by 50%. | |
Armor Pattern: Camouflage I |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Camouflage II |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Camouflage III |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Honeycomb |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Stripes I |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Stripes II |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Skull |
Intricate armor designs are a sign of power and dedication, and rare patterns are sought after all across the Cosmos. | |
Armor Pattern: Ochre |
Fashion is immortal. | |
Armor Pattern: Sand |
Fashion is immortal. | |
Armor Dye: Moss Green |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Dirt Brown |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Black |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Reddish |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Dark Blue |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: White |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Yellowish |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Rust |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Armor Dye: Tank |
The color of a warrior's armor can represent their race, house or company. It can also be the coagulated blood of the vanquished. | |
Details Design: Dark Green |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Tanned Brown |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Black |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Dark Red |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Pale Blue |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: White |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Yellow |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Dark Brown |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. | |
Details Design: Bright Green |
Fine detailing is the hallmark of artisan armorsmiths, separating the good from the truly talented. |
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