Commander's Subguns |
|||
---|---|---|---|
RARITY - Rare | REQS | 18 10 | |
DMG TYPE - Energy | FIRE.MODE | Auto | |
DMG | 6 | RANGE | 13m |
STAB DMG | 4 | RECOIL | Low |
NORM.SCL | 50% | MAG SIZE | 48 |
SPEC. SCL | 100% | MAX AMMO | 715 |
CRIT.BNS | 40% | RELOAD | 1.8s |
ARMR PEN | 0% | SOUND | 20 |
ROUNDS | Small Radiant Rounds | ||
POWER ATTACK | |||
Power Burst - Fires a more powerful burst, with a high increase in damage and burst speed if executed perfectly. | |||
CHARGE | 0.25s | ENERGY | 15 |
ATTACHMENTS | |||
Silencer - Reduces noise. | |||
Targeting Device - Improves aiming. |
Commander's Subguns is a Secondary Weapon and one of the Submachine Guns in Immortal Unchained. Typically these Weapons have a high rate of fire with limited range, making them lethal at close proximity, but useless in most other cases.
The officers of the Azurian army are all competent Stream wielders, using their weapons only in the most dire of circumstances. These sidearms are fitted with silencers and Targeting Devices for aiming assistance and superior accuracy with their radiant energy rounds.
Commander's Subguns Information
- This weapon is based off the KEDR.
- At 7m the damage begins being reduced.
- "Trashy McTincan"
- Mid Tech
- Over-all weak
- Fast attacks
- Low REQ
- Very mobile
Where to Find Commander's Subguns
- ??
Commander's Subguns Table
Level | Quality | Damage | Stability Damage | Materials | Bits |
1 | Crude | 6 | 4 | - | - |
2 | Flimsy | 7 | 5 | 4x Basic Component | 500 |
3 | Good | 8 | 5 | 7x Basic Component | 1,000 |
4 | Fine | 8 | 6 | 1x Automated Stability Controller 12x Basic Component |
2,000 |
5 | Excellent | 9 | 6 | 4x Advanced Component | 4,000 |
6 | Superb | 10 | 7 | 7x Advanced Component | 7,000 |
7 | Perfect | 11 | 7 | 1x Kinetic Force Engine 12x Advanced Component |
10,000 |
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