Commander's Subguns

RARITY - Rare REQS Finesse18 Insight10
DMG TYPE - Energy FIRE.MODE Auto
DMG 6 RANGE 13m
STAB DMG 4 RECOIL Low
NORM.SCL 50% MAG SIZE 48
SPEC. SCL 100% MAX AMMO 715
CRIT.BNS 40% RELOAD 1.8s
ARMR PEN 0% SOUND 20
ROUNDS Small Radiant Rounds
POWER ATTACK
Power Burst - Fires a more powerful burst, with a high increase in damage and burst speed if executed perfectly.
CHARGE 0.25s ENERGY 15
ATTACHMENTS
Silencer - Reduces noise.
Targeting Device - Improves aiming.

Commander's Subguns is a Secondary Weapon and one of the Submachine Guns in Immortal Unchained. Typically these Weapons have a high rate of fire with limited range, making them lethal at close proximity, but useless in most other cases.

 

 

The officers of the Azurian army are all competent Stream wielders, using their weapons only in the most dire of circumstances. These sidearms are fitted with silencers and Targeting Devices for aiming assistance and superior accuracy with their radiant energy rounds.

 

Commander's Subguns Information

  • This weapon is based off the KEDR.
  • At 7m the damage begins being reduced.
  • "Trashy McTincan"
  • Mid Tech
  • Over-all weak
  • Fast attacks
  • Low REQ
  • Very mobile

 

 

 

Where to Find Commander's Subguns

  • ??

 

 

 

 

Commander's Subguns Table

Level Quality Damage Stability Damage Materials Bits
Crude 6 4 - -
Flimsy 7 5 4x Basic Component 500
Good 8 5 7x Basic Component 1,000
Fine 8 6 1x Automated Stability Controller
12x Basic Component
2,000
Excellent 9 6 4x Advanced Component 4,000
Superb 10 7 7x Advanced Component 7,000
Perfect 11 7 1x Kinetic Force Engine
12x Advanced Component
10,000

 

 

 

   




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