Immortal Unchained Data
|Release Date||USA: Q2 2018
EU: Q2 2018
ASIA: Q2 2018
|Genre||Role Playing (RPG), Action, Shooter|
|Wiki Info||The works in this wiki are a collaboration of Japanese and International players to bring the best information, strategies, hints and tips for this game. Everyone is welcome to join and contribute information or simply chat, check our discussion Forums and to share tips.|
Immortal Unchained is a hardcore Shooter Action-RPG game developed and published by Toadman Interacted. Initial press impressions place the game at somewhat a Dark Souls feel.
In Immortal Unchained, players will take on the role of a set character, an immortal one that was chained for Eons but is now freed to discover the "Nine Worlds" are facing a cataclysm event and he is brought forth to face the challenge
Game Story Overview
You were unwillingly unchained and released by the warden, and told only that your skills are required to save the world. With no memory of who you are or what you do, you must set off and discover what you can from the game world and characters.
Along the way, things will begin to unravel as you meet the characters and progress the story. However, the truth is not always going to be clear, as the characters you will encounter will have their own agendas.
Game Key Features
Customize your Equipment
Over 100 Weapons, Guns, Armor and Special Weapons including shields, spears, hammers and futuristic swords
A challenging experience that tests the skill of the player. Mobility, attack trajectory, and well-timed doges all play a crucial role in survival as you encounter enemies. It is described as “far from a reflex shooter” and ‘not an easy game.’ When you die, you are restored by the Monolith, who oversees the flow of the Cosmos, and your bounty is left where you were defeated.
Futuristic Sci-Fi Horror Setting
"Venture through a decaying world inspired by the best in sci-fi and horror." The story of Immortal: Unchained is written by Toadman Interactive’s narrative team, including Anne Toole (The Witcher) and Adrian Vershinin (Killzone: Shadow Fall, Battlefield: 1)