Gatekeeper Subgun

RARITY - Rare REQS Finesse17 Perception13
DMG TYPE - Energy FIRE.MODE Auto
DMG 7 RANGE 13m
STAB DMG 4 RECOIL Low
NORM.SCL 50% MAG SIZE 24
SPEC. SCL 100% MAX AMMO 630
CRIT.BNS 40% RELOAD 1.4s
ARMR PEN 0% SOUND 50
ROUNDS Small Radiant Rounds
POWER ATTACK
Dash Attack - Fires a strong burst while dashing away from the target.
CHARGE 0.25s ENERGY 10
ATTACHMENTS
Silencer - Reduces noise.
Flashlight - Lights up the darkness.

Gatekeeper Subgun is a Secondary Weapon and one of the Submachine Guns in Immortal Unchained. Typically these Weapons have a high rate of fire with limited range, making them lethal at close proximity, but useless in most other cases.

 

 

Once they reach adulthood, the Azurians are presented with the choice to receive military training and serve as soldiers. One of the first things these soldiers master is the art of combat mobility: using light submachine guns loaded with radiant rounds, they are taught to outmaneuver their opponents to strike at their weak spots.

 

Gatekeeper Subgun Information

  • This weapon is based off the KEDR.
  • At 7m the damage begins being reduced.
  • "Trashy McTincan"
  • Mid Tech
  • Over-all weak
  • Fast attacks
  • Low REQ
  • Very mobile

 

 

 

Where to Find Gatekeeper Subgun

  • ??

 

 

 

 

Gatekeeper Subgun Table

Level Quality Damage Stability Damage Materials Bits
Crude 7 4 - -
Flimsy 8 5 4x Basic Component 500
Good 9 5 7x Basic Component 1,000
Fine 10 6 1x Automated Stability Controller
12x Basic Component
2,000
Excellent 11 6 4x Advanced Component 4,000
Superb 11 7 7x Advanced Component 7,000
Perfect 12 7 1x Kinetic Force Engine
12x Advanced Component
10,000

 

 

 

   




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