Grand Hall is a Location in Immortal Unchained. Located within The Core, this area is accessed from the Hidden Vaults.


Immortal Unchained Walkthrough Guide

General Information



Video Walkthrough


Grand Hall Map



NPCs in the area


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Locked Objects



Full Grand Hall Walkthrough

Hall of Aras

At the end of the cutscene, continue forward and speak to the man. He is Aras, and exhausting his dialogue will give you further insight into the lore of the game, and will allow you to speak to the Monolith. Doing so will result in a cinematic, revealing yet more lore. Once it ends, you may return to Aras to further exhaust his dialogue. Do this enough, and you'll eventually be able to ask him questions.


This room holds portals that bring you to other dimensions. Speaking to the Monolith has just unlocked one more; as you continue to progress, more and more portals open, allowing you to venture further in the story. The first portal made available brings you to the Scar of the Abyss in Arden


Grand Hall Video

Grand Hall Map


Trivia & Notes:

Trivia and notes go here


Apex Citadel  ♦  Apexion  ♦  Archive of the Lost  ♦  Arden  ♦  Ashborne Caverns  ♦  Beagor  ♦  Bilegrove  ♦  Boreal Cache  ♦  Cinderwoods  ♦  Crimson Arena  ♦  Fiery Depths  ♦  Forbidden Forest  ♦  Fractured Void  ♦  Hidden Vaults  ♦  High Court  ♦  Legislative Archives  ♦  Molten Crag  ♦  Nether Crux  ♦  Northern Palisades  ♦  Outlook Promenade  ♦  Pale King's Court  ♦  Partuition Chamber  ♦  Remnant World  ♦  Sanctum of Fate  ♦  Scar of the Abyss  ♦  Seat of the Senate  ♦  Skypath  ♦  Soul Furnace  ♦  Tenth Realm  ♦  The Abyss  ♦  The Antechamber  ♦  The Auditorium  ♦  The Cauldrons  ♦  The Charnels  ♦  The Core  ♦  The Corral  ♦  The Hollow  ♦  The Howl  ♦  The Observatory  ♦  The Stream  ♦  The Thatch  ♦  Tribunal of Souls  ♦  Veridian  ♦  Widow's Walk

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